In this DVD, Scott Patton shows the processes he uses to create finished character designs for feature films. This DVD explores Patton's fast and efficient method for concept sculpting, skipping the 2D sketch phase all together and designing the character entirely within ZBrush. This method of design is more interactive and has allowed him to work with directors one-on-one directly in 3D. From basic form to final detail, Patton uses a combination of ZBrush’s tools and straight forward explanations to show how a character can be created without the usual time restrictions and hassle of most 3D packages. He covers everything from blocking out the forms and fleshing out the muscles, to adding props, detailing with alphas and posing the character. 教程相关主题: Scale and Proportion Blocking out the Forms Refining the Body Detailing with Alphas Adding Props Extracting Forms Posing the Character |
-
2011-06-10
-
2011年度-游艺网(GAME798)上海游戏开发业界交流会圆满结束~!
2011-05-24
-
5月21号星期六-游艺网(GAME798)上海-业内聚会!已截止!
2011-05-13
TA的作品
TA的主页
你可能喜欢
全部评论107
回复 1# 一瞬间的错觉 的帖子