Digital TutorsZSphere 建模教程 

2009-08-23 10:23 发布

中文名: ZSphere 建模教程 英文名: Digital Tutors ZSphere Modeling in ZBrush 资源格式: 光盘镜像 发行时间: 2008年 地区: 美国 对白语言: 英语 简介: 语言:英语 网址:http://www.digitaltutors.com/store/product.php?productid=3505 类别:教程 Digital Tutors 出品的 ZBrush 最新教程,ZSphere 昆虫建模,时长4个多小时,适用于 ZBrush 艺术家建模使用。 ZSphere 这个新颖的工具,功能非常强大,它可以用中点把一些球体连接起来(实际上就在中间创建更多的球体),如果需要的话,还可以把它们转化为非常规则的多边形。 ZSpheres 以一个快速且高效的方式来启动您的模型,在这个系列中,Ryan Kingslien 将演示如何使用 ZSpheres,如何管理,如何工作以及如何使用雕塑拓扑结构。 Learn a time-saving workflow to modeling with ZSpheres and building complex organic models using production-applicable tools and techniques. Contains over 4 hours of project-based training for artists modeling with ZBrush. Lesson Outline: 1. Adding and manipulating ZSpheres 11:14 2. Creating Adaptive Skins 7:39 3. Drawing out the body of the insect 7:15 4. Adding the legs using symmetry 9:56 5. Using magnets to shape the Adaptive Skin 5:09 6. Sculpting the insect's body 13:10 7. Sculpting the insect's head 9:28 8. Sculpting the insect's legs 8:58 9. Creating an initial topology mesh 5:17 10. Setting up the topology session and working on the abdomen 12:50 11. Finishing the topology on the abdomen 11:46 12. Drawing out new topology on the thorax 10:53 13. Restoring symmetry on the topology mesh 3:31 14. Starting new topology on the head 12:23 15. Finishing the head topology 11:25 16. Projecting sculpted detail onto the Adaptive Skin 3:38 17. Refining the sculpt 11:56 18. Sculpting finer details 11:03 19. Adding eyes as subtools 9:21 20. Building the mandibles with ZSpheres 13:24 21. Modeling a saddle using topology 10:04 22. Sculpting the saddle 11:14 23. Extracting straps for the saddles 5:24 24. Building the reins with ZSpheres 9:30 25. Modeling the stirrups with primitives 8:42 26. Creating cargo using masks and deformers 8:04 27. Modifying primitives to create cargo 9:09 28. Adding a stinger using primitives 5:31 29. Posing the insect using Transpose Master 8:28 Total Run Time: 4:26:24
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Digital TutorsZSphere 建模教程 
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