Unreal引擎Kismet入门 

2010-01-20 16:24 发布

虚幻引擎3可谓近年来最流行的游戏引擎,基于它开发的大作无数,除《虚幻竞技场3》外,还包括《战争机器》、《彩虹六号维加斯》、《镜之边缘》、《荣誉勋章:空降兵》、《Mass Effect》、《Bioshock》系列、《Borderlands》等等 In this demonstration the instructor starts off by giving a detailed explanation of commonly used kismet nodes. Once the foundation is laid its on to creating several interactive scripted sequences. Everything from dramatically revealing a character, to creating a camera fly through for your portfolio is covered. This tutorial is appropriate for both artists and designers. If you have never used the kismet editor you should be able to follow along and understand. Even if you are experienced using the Unreal Editor 3, you should pick up useful information throughout the DVD. Introduction to the Kismet Interface Introduction of commonly used Nodes Setting up a Light Fixture to be Shot Out Setting up a Door to Automatically Open Using Physics to Shoot Out Boards Applying Animations to a Character Dramatically Revealing a Character Scripting Workflow and Troubleshooting Creating a Camera Flythrough And More....
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Unreal引擎Kismet入门 
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