Painter电影和游戏工业绘画教程 

2009-09-27 11:02 发布

中文名: Painter电影和游戏工业绘画教程 英文名: Gnomon Introduction to Corel Painter - Concept Art Workflow 资源格式: 光盘镜像 发行时间: 2006年11月 地区: 美国 对白语言: 英语 简介: 好莱坞顶级概念设计师Ryan Church的一份最新电影和游戏工业绘画教程,Ryan Church 是著名的CG概念设计师,Ryan Church.是一个让人羡慕又嫉妒的名字. 在"星战艺术总监"的光环下他展现着一个又一个幻想的奇迹!他的工作客户有Walt Disney Imagineering, Universal Studios, Industrial Light & Magic and Lucasfilm, 参与星球大战3的制作,包括设计车辆、建筑场景等!他也是,"工业光魔"(ILM)艺术总监Ryan Church!本教程更是代表着行业(Corel Painter)技能的前沿。不可多得,通过本教程让我们直面大师的教学。 这张DVD教学,由 Ryan Church 主讲。Ryan将亲手为你揭开日常为电影和游戏工业进行创作艺术作品方法的神秘面纱。从最简单的Painter工作区和菜单的设置开始,到使用笔刷、图层、纸张、肌理等,本DVD教学特别适合对学习使用Painter传统绘画技术感兴趣的所有人.... In this DVD, Ryan Church introduces the viewer to Corel Painter. Ryan teaches the way he uses the program on a daily basis to create production artwork for the film and video game industries. From the basic first steps of setting up the Painter workspace and menus, to using brushes, layers, papers and textures, this DVD is perfect for anyone interested in learning traditional illustration techniques using Painter's powerful features and tools. As the lecture progresses, Ryan walks you through his process for creating a finished production illustration in real time, from sketching and designing, to composing and adding final details. Over 3 hours of lecture. 主题: Painter Workspace Customizing Brushes and Hotkeys Importing Textures Papers and Cloning Tool Creating Narratives Composition Creating Mood and Drama Form and Lighting 本DVD章节包括: 01: Setting up the Painter Workspace 02: Preferences 03: Image Navigation 04: Customizing Hot Keys 05: Painter's Brushes 06: Using Layers 07: Using Papers 08: Shapes 09: Effects 10: Starting a Painting 11: Monochromatic Sketching 12: Refining Design and Composition 13: Local Color Pass 14: Lighting and Atmosphere 15: Adding Texture and Details 16: Adding Drama, Depth and Mood 17: Finished Rendering 关于作者: Ryan Church毕业于UCLA(美国加利福尼亚大学洛杉矶分校)和美国艺术中心设计学院(ART CENTER),是一位著名的CG概念设计师,也是业界概念设计顶级人物。   Ryan Church酷爱概念设计赋予他的“为所欲为”的权力。而且,概念设计能带给Ryan Church源源不断的新鲜感。获取是一种快乐,而分享更是一种幸福。当Ryan Church想出一些前所未有的新奇概念并得到大家的认同时,他感觉自己就像是历史的编纂者。而为概念设计史添上划时代的一笔的,就是他和他的构思。   所以,Ryan Church在心中对自己的定位是:第一主角——设计师;第二角色——插图家;第三配角——艺术家。 本教程评价:“When Ryan Church started giving his unique vision to the Star Wars universe four years ago, it was clear that he was going to pave the way for future digital artists. His art immediatly transports you into new dimensions of form and color. He's one of today's strongest digital inspirations.”
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