一些游戏编程ebook书名,简单的分了一下类,大家可以按照这写名字去寻找下载,不要找我,书我也没有。 AI: New Riders - 2003 - AI Game Development?Synthetic Creatures with Learning and Reactive Behaviors Premier - AI Techniques for Game Development ART: Charles River - Animating Real-Time Game Characters Premier.Press,.Game.Art.for.Teens.(2004).LiB Audio: Premier.Press.Beginning.Game.Audio.Programming.eBook-LiB Wordware.DirectX 9 Audio Exposed - Interactive Audio Development - 2003 - (By Laxxuss) DX Programming: Advance 3D Programming with DX9 Advanced.Animation.With.DirectX dot.NET.Game.Programming.with.DirectX.9.0-Apress Introduction to 3D Game Programming with DirectX 9.0 Premier Press - Special effects game programming with directx Premier.Press,.Beginning.DirectX.9.(2004) Sams - Managed DirectX 9 Kick Start Strategy.Game.Programming.with.DirectX.9.0.(2003) Wordware.Publishing.Directx.9.User.Interfaces.Design.And.Implementation.Ebook-Ddu Game Design: The Art of Computer Game Design Ultimate Game Design Building Game Worlds Game Design Foundations (2003) New Riders - 2003 - Chris Crawford on Game Design New Riders - 2003 - Developing Online Games?An Insider's Guide New Riders - Creating Emotion in Games Wordware - 2001 - Game Design?Theory & Practice Game Programming: Game Programming Gems I Game Programming Gems II Game Programming Gems III 3D Game Engine Design Addison Wesley - 2002 - Software Engineering and Computer Games Apress.Introduction.to.3D.Game.Engine.Design.Using.DirectX.9.and.CSharp.eBook-LiB Game Programming All in One New Riders - 2003 - Core Techniques and Algorithms in Game Programming Paraglyph Press - 2003 - Game Coding Complete Premier.Press.3D.Game.Engine.Programming Programming Role-playing Games With DirectX Sams - 2002 - Sams Teach Yourself Game Programming in 24 Hours Sams - 2002 - Tricks of the Windows Game Programming Gurus - 2nd Edition Premier.Press.Beginning.OpenGL.Game.Programming Premier.Press.J2ME.Game.Programming MOD Programming: Premier.Press,.3D.Game.Programming.All.in.One.(2004) Premier.Press.Beginners.Guide.To.DarkBasic.Game.Programming Game Scrip: Premier Press - Game Programming with Python, Lua and Ruby - 2003 Graphics Programming: 3D Lighting - History, Concepts, and Techniques Lighting.Techniques.For.Real-Time.3D.Rendering Ak.Peters,.Realistics.Image.Synthesis.Using.Photon.Mapping.(2001) Level.of.Detail.for.3D.Graphics Morgan.Kaufmann.-.Computer.Animation.-.Algorithms.and.Techniques Non-Photorealistic Computer Graphics Premier - Focus On 3D Models Premier - Focus On 3D Terrain Programming Premier Press, Focus On Photon Mapping (2003) Real Time 3D Terrain Engines Using C++ And Dx9 Texturing.and.Modeling.-.A.Procedural.Approach.3rd.edition Zen_of_Graphics_Programming_Second_Ed 计算机真实感图形的算法基础 Graphics Gems (Vol.1) Graphics Gems (Vol.2) Graphics Gems (Vol.3) Graphics Gems (Vol.4) Graphics Gems (Vol.5) Math and Physical technique: Beginning Math and Physics for Game Programmers Premier.Press.Data.Structures.For.Game.Programmers Collision.Detection.-.Algorithms.and.Applications O'Reilly - Physics for Game Developers Premier Press - Mathematics for Game Developers Wordware - 2002 - 3D Math Primer for Graphics and Game Development WordWare - Vector Game Math Processors Nerwork Game Programming: Multiplayer Game Programming Premier.Press,.MUD.GAME.PROGRAMMING Premier.Press,.PHP.Game.Programming.(2004) Shader Programming: Learn Vertex and Pixel Shader Programming With Directx 9 Direct3D.ShaderX.-.Vertex.and.Pixel.Shader.Tips.and.Tricks ShaderX2 Introductions and Tutorials with DirectX 9.0 Shaderx2 - Shader Programming Tips & Tricks With Directx 9 Addison.Wesley.Open.Gl.Shading.Language.Feb.2004 MS.Press.-.Microsoft.DirectX.9.Programmable.Graphics.Pipeline Premier.Press.-.Shaders.for.Game.Programmers.and.Artists Real-Time Rendering Tricks and Techniques in DirectX Wordware,.Advanced.Lighting.and.Materials.with.Shaders Real-Time Shader Programming |