以下文字翻译内容出自会员“梦儿” 一直麻烦大家批改作业以及回答我那堆很小白的问题 觉得很不好意思... 希望我的翻译能多少帮上那些看E文吃力的朋友.. ps不熟悉,英文版更不曾用过,一些术语可能有出入,我用()标注了,希望路过的达人帮忙改改,以免误人子弟... 因为时间不多,翻译的比较口语 ================================那就开始了================================= In this tutorial we are going to color a dragon portrait. Like I always say, it's impossible to make a good painting without a good sketch, that's why if your drawing is not as strong as you'd like, you should go ahead and buy a sketchbook before taking up photoshop or tablet or any other stuff like that. 在这个教程中,我们将尝试着渲染一张龙的画像。首先要说的是,我觉得一张差劲的草图再如何渲染也难以获得一幅漂亮的画作。所以,如果你的画画功底还有待提高,你最应该做的是赶快拿起笔和本,好好的练习下你的画功,这比ps或是手绘板什么来得更重要些。 Here, I create the background with my flame brush, the drawing is in the multiply layer. First I form a dark background and then lighten the parts around the portrait with the same brush, this will help us see the figure clearer in the future. 言归正传,我用flame(焰状)笔刷绘制了整幅画的背景,图层设置为正片叠底。首先,我塑造了一个比较暗的背景,然后用刚刚的(焰状)笔刷将整个头像周围部分提亮,这个步骤有助于我们接下来更好的突出头像。 Using my texture brushes, I apply texture to the background I created, though I am careful not to apply at the same intensity around the figure. The best way is to open a new layer and go crazy with the texture apply it as much as you want) then erase the parts that are too much. 我用纹理笔刷为刚刚创造出的背景绘制出更多的细节。此时要注意的是,头像周围应尽量避免使用同样的饱和度。最好的办法就是新建一个图层,随心所欲的绘制出你能想到最丰富的纹理,然后清除掉那些多余和不足的部分。 |
-
2020-08-20
-
上海点晴信息科技有限公司将在2020ChinaJoyBTOB展区再续精彩
2020-06-30
-
2020ChinaJoy温馨提示:外省市展商与观众抵沪后的防疫注意事项
2020-06-30
TA的作品
TA的主页
全部评论11
-
admin 2008-11-9 13:39:00
回复: 恶龙的绘制技巧(感谢梦儿翻译)
Now I paint the sharper parts with a thin hard round brush anda lighter volume. You don't hxxe to apply highlight to the whole figure, the important thing is to illuminate the parts you want to emphasize.. 然后,我选择使用细且硬度较大的圆形笔刷蘸上更亮的颜色来表现头像上那些锋利尖锐的部分。记住,你不用给整个头像打上高光,重要的是打亮那些你希望突出和强调的部分.. After the highlighting stage, I apply fog to the front and behind of the figure, this will fix the attention only on the face and will help you not waste time with lower parts of the painting. 高光处理好后,我对整个头像的前前后后进行了雾状效果的处理,这样做可以将观者的注意力集中在龙的面部,我们也不用花费太多时间来处理画面中那些不是很重要的部分了。 Lastly, I use dodge to shine up the highlight brightness values, I play with brightness contrast and color correction values as well, lighten the background a bit more with my fire brush and since the creature's neck seems too bulky, I finish the illustration by making it more curled. 最后,我用减淡工具提高了高光的亮度数值,调整了下亮度对比度及颜色校正数值。用fire笔刷适当的提亮了背景,后来觉得龙的颈部过于壮硕,我最终将它调整的更加curled(弯曲)了。
你可能喜欢
回复: 恶龙的绘制技巧(感谢梦儿翻译)