Michel Roger’s famous ‘Joan of Arc’ tutorial re-written by Taylor Kingston and 3DCreative Magazine.com for Maya.
If there has been one single tutorial that has educated and inspired more budding 3d artists than anything else, this complete step by step project by Michel’s must be it. The community is in debt to him.
This Downloadable PDF is designed for ease of use to help beginners and intermediate level of artist alike in the creation of a female character. The tutorial takes you through the process of modelling, texturing and mapping to finally adding bones. |
Modeling of the Body - Body
Modeling of the Head - Head, Ear & Assembly
Modeling of the Accessories - The Sword & Armour Legs
Modeling of the Accessories - Armour Bust, Hair & Glove
Modeling of the Accessories - Accessories & UVW Mapping
UVW Mapping - Sword, Clothing, Armour & Body
Texturing & Hair Eyes & Skin & Hair
Bones & SkinningBases, Hierarchy & Skinning