本帖最后由 huoyu123 于 2011-3-16 15:09 编辑 Hey Guys, I finally found the time to post some of the work I did for Uncharted 2. Everything was sculpted in Zbrush 3.1. The marketing shots were rendered in our engine and the sculpts were done using Maya's MentalRay. All textures are hand painted. Photo-sources were only used for a couple alpha-stamps and cloth structures. Here are some more images, I hope you enjoy (嗨,伙计们, 我终于找到时间去寄一些工作我所为而未知的2。 一切都是作在需要3.1。营销投篮的乌托邦在我们的引擎和造型都需要使用玛雅的MentalRay。所有的纹理是用手涂色。Photo-sources只用于一对夫妇alpha-stamps和布的结构。 这里有一些更多的图片,我希望你喜欢) 作者:Hanno Hagedorn |
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2011-05-25
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2011-05-25
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2011-05-25
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