前腐后继 发表于 2007-3-20 22:17:00

游戏中的dshow媒体播放-即学即会-详细注释

<strong><br/><br/></strong>1。简单地播放文件<br/>#include&nbsp;&lt;dshow.h&gt;<br/>#pragma&nbsp;comment&nbsp;(lib,"Ole32.lib")<br/>#pragma&nbsp;comment&nbsp;(lib,"Strmiids.lib")<br/>#define FILENAME&nbsp;L"C:\\Documents&nbsp;and&nbsp;Settings\\vs6\\桌面\\temp\\FL5007822001-500-2.avi"<br/>bool&nbsp;g_bExit=false;&nbsp;//this&nbsp;APP&nbsp;will&nbsp;be&nbsp;exited&nbsp;when&nbsp;g_bExit=TURE<br/>#define&nbsp;ture&nbsp;(bool)-1<br/>int&nbsp;main()<br/>{<br/>IGraphBuilder&nbsp;*pGraphBuilder;&nbsp;//这是directshow的核心<br/>IMediaControl&nbsp;*pMediaControl;&nbsp;//帮我们连接filter(媒体文件,解码器等) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//简单的说,它帮我们简单地打开和播放文件.<br/>IVideoWindow&nbsp;*pVideoWindow;&nbsp;//用这个来控制directshow的视频窗口<br/>//COM初始化<br/>CoInitialize(NULL); <p></p><p>//建立FilterGraph<br/>CoCreateInstance(CLSID_FilterGraph,NULL,CLSCTX_INPROC,IID_IGraphBuilder,<br/>(LPVOID*)&amp;pGraphBuilder);</p><p>//&nbsp;向directshow询问MediaControl接口:<br/>pGraphBuilder-&gt;QueryInterface(IID_IMediaControl,(LPVOID*)&amp;pMediaControl);</p><p>//建立&nbsp;Graph:<br/>pMediaControl-&gt;RenderFile(FILENAME);</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//向directshow询问VideoWindow接口:<br/>pGraphBuilder-&gt;QueryInterface(IID_IVideoWindow,(LPVOID*)&amp;pVideoWindow);</p><p>//&nbsp;全屏:<br/>pVideoWindow-&gt;put_Visible(OATRUE);<br/>pVideoWindow-&gt;put_FullScreenMode(OATRUE);<br/><br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//开始播放:<br/>pMediaControl-&gt;Run();</p><p>//&nbsp;等待:<br/>MessageBox(NULL,"Block&nbsp;Execution","Block",MB_OK);<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//停止:<br/>pMediaControl-&gt;Stop();<br/>//&nbsp;release&nbsp;resource:<br/>pVideoWindow-&gt;Release();<br/>pMediaControl-&gt;Release();<br/>pGraphBuilder-&gt;Release();</p><p>//&nbsp;COM&nbsp;销毁:<br/>CoUninitialize();</p><p>return&nbsp;0;<br/>}<br/></p>

前腐后继 发表于 2007-3-20 22:17:00

2。在自己的window中循环播放。<br/>接收到“播放结束”消息的时候,重新播放文件即可实现循环。<br/>请建立Win32&nbsp;App! <p></p><p>#include&nbsp;&lt;dshow.h&gt;<br/>#include&nbsp;&lt;windows.h&gt;<br/>#pragma&nbsp;comment&nbsp;(lib,"Ole32.lib")<br/>#pragma&nbsp;comment&nbsp;(lib,"Strmiids.lib")</p><p>#define&nbsp;ture&nbsp;(bool)-1<br/>//你应该替换这个文件名:<br/>#define FILENAME&nbsp;L"C:\\Documents&nbsp;and&nbsp;Settings\\vs6\\桌面\\temp\\FL5007822001-500-2.avi"<br/>#define WM_GRAPH_NOTIFY (WM_APP&nbsp;+&nbsp;1)&nbsp;//g_pMediaEventEx的消息</p><p>bool&nbsp;g_bExit=false;&nbsp;//当g_bExit=TURE&nbsp;时,程序结束<br/>HWND&nbsp;g_hwnd=0;&nbsp;//我们的播放器的主窗口<br/>IMediaEventEx&nbsp;*g_pMediaEventEx;&nbsp;//可以从directshow接受事件消息<br/>//当媒体播放结束后,它会通知我们<br/>IMediaControl&nbsp;*g_pMediaControl; //帮我们连接过滤器(文件,解码器。。。) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; //简单地说,它帮我们简单的打开和播放文件<br/>IMediaPosition&nbsp;*g_pMediaPosition;&nbsp;//用这个来取得/设置媒体播放的位置等。</p><p>void&nbsp;OnGraphNotify();&nbsp;//当g_pMediaEventEx发消息通知我们时,我们就调用这个函数<br/>LRESULT&nbsp;WINAPI&nbsp;WinProc(HWND&nbsp;hwnd,UINT&nbsp;msg,WPARAM&nbsp;wparam,LPARAM&nbsp;lparam);</p><p>int&nbsp;WINAPI&nbsp;WinMain(HINSTANCE&nbsp;hInst,HINSTANCE&nbsp;hPrevInst,LPSTR&nbsp;CmdLine,int&nbsp;nShowCmd)<br/>{<br/>IGraphBuilder&nbsp;*pGraphBuilder;&nbsp;//directshow的核心<br/>IVideoWindow&nbsp;*pVideoWindow;&nbsp;//用这个来控制directshow的视频窗口</p><p>//COM初始化:<br/>CoInitialize(NULL);</p><p>//建立FilterGraph:<br/>CoCreateInstance(CLSID_FilterGraph,NULL,CLSCTX_INPROC,IID_IGraphBuilder,<br/>(LPVOID*)&amp;pGraphBuilder);</p><p>//向directshow询问MediaControl接口:<br/>pGraphBuilder-&gt;QueryInterface(IID_IMediaControl,(LPVOID*)&amp;g_pMediaControl);</p><p>//向directshow询问MediaPosition接口:<br/>pGraphBuilder-&gt;QueryInterface(IID_IMediaPosition,(LPVOID*)&amp;g_pMediaPosition);</p><p>//向directshow询问MediaEventsEx接口:<br/>pGraphBuilder-&gt;QueryInterface(IID_IMediaEventEx,(LPVOID*)&amp;g_pMediaEventEx);</p><p>//这段代码是建立一个播放器主窗口并显示之:<br/>WNDCLASSEX&nbsp;wc={sizeof(WNDCLASSEX),CS_CLASSDC,WinProc,0L,0L,<br/>GetModuleHandle(0),0,0,0,0,"instemast",0};<br/>RegisterClassEx(&amp;wc);<br/>//我们窗口的客户区坐标:<br/>RECT&nbsp;rect={100,100,640+100-1,480+100-1};//width=right-left+1&nbsp;,&nbsp;right=left+width-1<br/>//按照窗口客户区的坐标来计算窗口的实际坐标:<br/>::AdjustWindowRect(&amp;rect,WS_OVERLAPPEDWINDOW,false);<br/>//注意,现在,rect的值更新了!<br/>g_hwnd=CreateWindow("instemast","dshow",WS_OVERLAPPEDWINDOW,rect.left,rect.top,<br/>rect.right-rect.left,rect.bottom-rect.top,0,0,wc.hInstance,0); <br/>::ShowWindow(g_hwnd,nShowCmd);<br/>//结束建立播放器主窗口</p><p>//我们将使用g_hwnd来接受directshow的消息:<br/>g_pMediaEventEx-&gt;SetNotifyWindow((OAHWND)g_hwnd,WM_GRAPH_NOTIFY,&nbsp;NULL);</p><p>//建立Graph:<br/>g_pMediaControl-&gt;RenderFile(FILENAME);</p><p>//向&nbsp;directshow&nbsp;询问&nbsp;VideoWindow&nbsp;接口:<br/>pGraphBuilder-&gt;QueryInterface(IID_IVideoWindow,(LPVOID*)&amp;pVideoWindow);</p><p>pVideoWindow-&gt;put_Owner((OAHWND)g_hwnd);&nbsp;//视频窗口是我们g_phwnd的子窗口!<br/>pVideoWindow-&gt;put_WindowStyle(WS_CHILD|WS_CLIPSIBLINGS);<br/>pVideoWindow-&gt;SetWindowPosition(0,0,rect.right-rect.left+1,rect.bottom-rect.top+1);<br/>pVideoWindow-&gt;put_Visible(OATRUE);</p><p>//start&nbsp;playing&nbsp;media:<br/>g_pMediaControl-&gt;Run();</p><p>MSG&nbsp;msg;<br/>do<br/>{<br/>GetMessage(&amp;msg,0,0,0);<br/>::TranslateMessage(&amp;msg);<br/>::DispatchMessage(&amp;msg);<br/>if(msg.message==WM_GRAPH_NOTIFY)OnGraphNotify();<br/>}while(!g_bExit);&nbsp;//消息循环,直到&nbsp;g_bExit=TURE&nbsp;时结束</p><p>//释放资源:<br/>g_pMediaEventEx-&gt;Release();<br/>pVideoWindow-&gt;Release();<br/>g_pMediaControl-&gt;Release();<br/>pGraphBuilder-&gt;Release();</p><p>//COM&nbsp;终止:<br/>CoUninitialize();</p><p>return&nbsp;0;<br/>}</p><p>void&nbsp;OnGraphNotify()<br/>{<br/>long&nbsp;evCode;<br/>LONG&nbsp;param1,&nbsp;param2;<br/>while(SUCCEEDED(g_pMediaEventEx-&gt;GetEvent(&amp;evCode,&amp;param1,&nbsp;&amp;param2,&nbsp;0)))<br/>{<br/>g_pMediaEventEx-&gt;FreeEventParams(evCode,&nbsp;param1,&nbsp;param2);<br/>switch&nbsp;(evCode)<br/>{<br/>case&nbsp;EC_COMPLETE:&nbsp;//我们的媒体播放结束了<br/>g_pMediaPosition-&gt;put_CurrentPosition(0);&nbsp;//重设播放位置为0,就是倒回的意思<br/>g_pMediaControl-&gt;Run();//重新播放<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;//以上这样,就是循环播放!<br/>break;&nbsp;&nbsp;<br/>};<br/>};<br/>}</p><p>LRESULT&nbsp;WINAPI&nbsp;WinProc(HWND&nbsp;hwnd,UINT&nbsp;msg,WPARAM&nbsp;wparam,LPARAM&nbsp;lparam)<br/>{<br/>switch(msg)<br/>{<br/>case&nbsp;WM_DESTROY:<br/>g_pMediaControl-&gt;Stop();&nbsp;//停止播放<br/>g_bExit=ture;&nbsp;//我们的g_hwnd被关闭了,所以我们想退出程序<br/>break;<br/>};<br/>return&nbsp;DefWindowProc(hwnd,msg,wparam,lparam);</p><p>}<br/></p>

前腐后继 发表于 2007-3-20 22:19:00

3。进一步实现游戏中的一些需要(播放暂停,循环,Esc跳过动画播放等)<br/>使用另一种方式循环播放:<br/>用一个定时器,每1000ms检查一下当前播放位置,如果播放到结束,就重放一遍。 <p></p><p>#include&nbsp;&lt;dshow.h&gt;<br/>#include&nbsp;&lt;windows.h&gt;<br/>#pragma&nbsp;comment&nbsp;(lib,"Ole32.lib")<br/>#pragma&nbsp;comment&nbsp;(lib,"Strmiids.lib")</p><p>#define&nbsp;ture&nbsp;(bool)-1<br/>//you&nbsp;should&nbsp;REPLACE&nbsp;the&nbsp;media&nbsp;file&nbsp;path<br/>#define FILENAME&nbsp;L"C:\\Documents&nbsp;and&nbsp;Settings\\vs6\\桌面\\temp\\FL5007822001-500-2.avi"<br/>#define WM_GRAPH_NOTIFY (WM_APP&nbsp;+&nbsp;1)&nbsp;//the&nbsp;msg&nbsp;of&nbsp;g_pMediaEventEx</p><p>bool&nbsp;g_bExit=false;&nbsp;//this&nbsp;APP&nbsp;will&nbsp;be&nbsp;exited&nbsp;when&nbsp;g_bExit=TURE<br/>HWND&nbsp;g_hwnd=0;&nbsp;//our&nbsp;player's&nbsp;main&nbsp;window<br/>IMediaEventEx&nbsp;*g_pMediaEventEx;&nbsp;//recieve&nbsp;event&nbsp;msgs&nbsp;from&nbsp;directshow<br/>//it&nbsp;notifies&nbsp;us&nbsp;when&nbsp;the&nbsp;media's&nbsp;playing&nbsp;is&nbsp;COMPLETE&nbsp;<br/>IMediaControl&nbsp;*g_pMediaControl; //help&nbsp;us&nbsp;to&nbsp;link&nbsp;the&nbsp;filters(media&nbsp;file,codec...),<br/>//in&nbsp;short,it&nbsp;helps&nbsp;us&nbsp;open&nbsp;and&nbsp;play&nbsp;a&nbsp;file&nbsp;EASILY.<br/>IMediaPosition&nbsp;*g_pMediaPosition;&nbsp;//we&nbsp;use&nbsp;this&nbsp;to&nbsp;get/set&nbsp;the&nbsp;POSITION&nbsp;of&nbsp;a&nbsp;media's&nbsp;playing<br/>double&nbsp;g_Len;<br/>bool&nbsp;g_bIsPlaying=false;</p><p>LRESULT&nbsp;WINAPI&nbsp;WinProc(HWND,UINT,WPARAM,LPARAM);<br/>void&nbsp;WINAPI&nbsp;OnTimer(HWND,&nbsp;UINT,&nbsp;UINT,&nbsp;DWORD);</p><p>int&nbsp;WINAPI&nbsp;WinMain(HINSTANCE&nbsp;hInst,HINSTANCE&nbsp;hPrevInst,LPSTR&nbsp;CmdLine,int&nbsp;nShowCmd)<br/>{<br/>IGraphBuilder&nbsp;*pGraphBuilder;&nbsp;//this&nbsp;is&nbsp;the&nbsp;kernel&nbsp;of&nbsp;directshow<br/>IVideoWindow&nbsp;*pVideoWindow;&nbsp;//use&nbsp;this&nbsp;to&nbsp;control&nbsp;the&nbsp;video&nbsp;window&nbsp;of&nbsp;directshow</p><p>//init&nbsp;COM<br/>CoInitialize(NULL);</p><p>//create&nbsp;FilterGraph:<br/>CoCreateInstance(CLSID_FilterGraph,NULL,CLSCTX_INPROC,IID_IGraphBuilder,<br/>(LPVOID*)&amp;pGraphBuilder);</p><p>//ask&nbsp;directshow&nbsp;for&nbsp;the&nbsp;MediaControl:<br/>pGraphBuilder-&gt;QueryInterface(IID_IMediaControl,(LPVOID*)&amp;g_pMediaControl);</p><p>//ask&nbsp;directshow&nbsp;for&nbsp;the&nbsp;MediaPosition:<br/>pGraphBuilder-&gt;QueryInterface(IID_IMediaPosition,(LPVOID*)&amp;g_pMediaPosition);</p><p>//ask&nbsp;directshow&nbsp;for&nbsp;the&nbsp;MediaEventEx:<br/>pGraphBuilder-&gt;QueryInterface(IID_IMediaEventEx,(LPVOID*)&amp;g_pMediaEventEx);</p><p>//start&nbsp;to&nbsp;create&nbsp;a&nbsp;window&nbsp;and&nbsp;show&nbsp;it<br/>WNDCLASSEX&nbsp;wc={sizeof(WNDCLASSEX),CS_CLASSDC,WinProc,0L,0L,<br/>GetModuleHandle(0),0,0,0,0,"instemast",0};<br/>RegisterClassEx(&amp;wc);<br/>//our&nbsp;window's&nbsp;CLIENT&nbsp;positions:<br/>RECT&nbsp;rect={100,100,640+100-1,480+100-1};//width=right-left+1&nbsp;,&nbsp;right=left+width-1<br/>//calculate&nbsp;our&nbsp;window's&nbsp;REAL&nbsp;positions&nbsp;from&nbsp;client&nbsp;positions:<br/>::AdjustWindowRect(&amp;rect,WS_OVERLAPPEDWINDOW,false);<br/>//NOW,&nbsp;rect's&nbsp;values&nbsp;are&nbsp;updated<br/>g_hwnd=CreateWindow("instemast","Esc=stop&nbsp;&nbsp;Space=pause/play&nbsp;&nbsp;F1=speed+&nbsp;&nbsp;F2=speed-&nbsp;&nbsp;F3=normal",WS_OVERLAPPEDWINDOW,rect.left,rect.top,<br/>rect.right-rect.left,rect.bottom-rect.top,0,0,wc.hInstance,0); <br/>::ShowWindow(g_hwnd,nShowCmd);<br/>//end&nbsp;of&nbsp;creating&nbsp;window</p><p>//we&nbsp;will&nbsp;recieve&nbsp;directshow's&nbsp;msg&nbsp;by&nbsp;g_hwnd:<br/>g_pMediaEventEx-&gt;SetNotifyWindow((OAHWND)g_hwnd,WM_GRAPH_NOTIFY,&nbsp;NULL);</p><p>//create&nbsp;Graph:<br/>g_pMediaControl-&gt;RenderFile(FILENAME);</p><p>//get&nbsp;our&nbsp;media's&nbsp;length:<br/>g_pMediaPosition-&gt;get_Duration(&amp;g_Len);</p><p>//ask&nbsp;directshow&nbsp;for&nbsp;the&nbsp;VideoWindow&nbsp;interface:<br/>pGraphBuilder-&gt;QueryInterface(IID_IVideoWindow,(LPVOID*)&amp;pVideoWindow);</p><p>pVideoWindow-&gt;put_Owner((OAHWND)g_hwnd);&nbsp;//VIDEOwindow&nbsp;is&nbsp;the&nbsp;child&nbsp;of&nbsp;OUR&nbsp;g_hwnd<br/>pVideoWindow-&gt;put_WindowStyle(WS_CHILD|WS_CLIPSIBLINGS);<br/>pVideoWindow-&gt;SetWindowPosition(0,0,rect.right-rect.left+1,rect.bottom-rect.top+1);<br/>pVideoWindow-&gt;put_Visible(OATRUE);</p><p>//start&nbsp;playing&nbsp;media:<br/>g_pMediaControl-&gt;Run();<br/>g_bIsPlaying=ture;</p><p>::SetTimer(g_hwnd,0,1000,&amp;OnTimer);<br/>MSG&nbsp;msg;<br/>do<br/>{<br/>GetMessage(&amp;msg,0,0,0);<br/>::TranslateMessage(&amp;msg);<br/>::DispatchMessage(&amp;msg);<br/>}while(!g_bExit);&nbsp;//do&nbsp;msg&nbsp;loop,until&nbsp;g_bExit=TURE</p><p>//release&nbsp;the&nbsp;resource:<br/>g_pMediaEventEx-&gt;Release();<br/>pVideoWindow-&gt;Release();<br/>g_pMediaControl-&gt;Release();<br/>pGraphBuilder-&gt;Release();</p><p>//COM&nbsp;destroy:<br/>CoUninitialize();</p><p>return&nbsp;0;<br/>}</p><p>LRESULT&nbsp;WINAPI&nbsp;WinProc(HWND&nbsp;hwnd,UINT&nbsp;msg,WPARAM&nbsp;wparam,LPARAM&nbsp;lparam)<br/>{<br/>double&nbsp;rate;<br/>switch(msg)<br/>{<br/>case&nbsp;WM_KEYDOWN:<br/>switch(wparam)<br/>{<br/>case&nbsp;27:&nbsp;//&nbsp;key--Stop&nbsp;media<br/>g_pMediaControl-&gt;Stop();&nbsp;//stop&nbsp;media<br/>g_bIsPlaying=false;</p><p>//show&nbsp;FIRST&nbsp;frame:<br/>g_pMediaPosition-&gt;put_CurrentPosition(0);<br/>g_pMediaControl-&gt;Run();<br/>::Sleep(2);<br/>g_pMediaControl-&gt;Pause();</p><p>//stop&nbsp;media:<br/>g_pMediaPosition-&gt;put_CurrentPosition(0);<br/>g_pMediaControl-&gt;Stop();<br/>break;<br/>case&nbsp;'&nbsp;':&nbsp;//pause&nbsp;or&nbsp;resume&nbsp;or&nbsp;play<br/>if(g_bIsPlaying)<br/>{<br/>g_pMediaControl-&gt;Pause();<br/>g_bIsPlaying=false;<br/>}<br/>else<br/>{<br/>g_pMediaControl-&gt;Run();<br/>g_bIsPlaying=ture;<br/>};<br/>break;<br/>case&nbsp;VK_F1:&nbsp;//rate(speed):&nbsp;1.0=normal<br/>g_pMediaPosition-&gt;get_Rate(&amp;rate);<br/>g_pMediaPosition-&gt;put_Rate(rate*1.25);<br/>break;<br/>case&nbsp;VK_F2:<br/>g_pMediaPosition-&gt;get_Rate(&amp;rate);<br/>g_pMediaPosition-&gt;put_Rate(rate*0.8);<br/>break;<br/>case&nbsp;VK_F3:<br/>g_pMediaPosition-&gt;put_Rate(1.0);<br/>};<br/>break;<br/>case&nbsp;WM_DESTROY:<br/>g_pMediaControl-&gt;Stop();&nbsp;//stop&nbsp;our&nbsp;media<br/>g_bIsPlaying=false;<br/>g_bExit=ture;&nbsp;//our&nbsp;g_hwnd&nbsp;has&nbsp;been&nbsp;closed,so&nbsp;we&nbsp;want&nbsp;to&nbsp;exit&nbsp;the&nbsp;app<br/>break;<br/>};<br/>return&nbsp;DefWindowProc(hwnd,msg,wparam,lparam);<br/>}</p><p>void&nbsp;WINAPI&nbsp;OnTimer(HWND&nbsp;hwnd,&nbsp;UINT,&nbsp;UINT,&nbsp;DWORD)<br/>{<br/>double&nbsp;pos;<br/>g_pMediaPosition-&gt;get_CurrentPosition(&amp;pos);<br/>if(pos&gt;=g_Len)<br/>{<br/>g_pMediaPosition-&gt;put_CurrentPosition(0);<br/>g_pMediaControl-&gt;Run();<br/>};<br/>}<br/></p>

zhigu 发表于 2007-3-31 12:53:00

ding !

aaaaaaaa 发表于 2007-4-29 09:39:00

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